RELEASE YOUR CREATIVITY
SMILE GAME BUILDER is software to make RPGs for your PC.

Function Info

How to create 3D maps

3D RPG Map Building Made Easy! Introducing Smile Game Builder’s Map Editor

How to create game data

Time to focus on characters, items, and monsters.
Here’s where you’ll create all the different kinds of data used in your game!

How to use event editor

No need for programming! Just place events on a map to create your very own story!

Test Plays your own game

This is the most exciting moment! Let’s have Test Plays your own game!

How to Use Own Assets

Let’s Challenge Creating Own Assets!

BGM

You can listen to some of BGMs included in SMILE GAME BUILDER.







3D Preset Material Index

3D Preset Material list (Last Updated: September 12th, 2018)
This is a list of 3D assets included with SMILE GAME BUILDER.

New Feature Introduction

We have implemented various updates and added new features in SMILE GAME BUILDER, which we’d like to introduce here.

Technical Info

Product Overview

  • Product name: SMILE GAME BUILDER
  • Release date: September 8, 2016
  • Price: ¥6,980 JPY / $69.99 USD
  • Distribution Store: Steam
  • System Requirements:
    • OS: Microsoft® Windows7/8/10/11 (32/64bit versions)
      Performance is not guaranteed under a virtual or emulated environment.
    • Required system environment
      • CPU: Intel Core 2 Duo processor or AMD Athlon™ 64
      • Memory: 2GB or higher
      • Graphics: Intel HD graphics 4400 or more, Radeon HD graphics 5430 or more, OpenGL 3.0 or more
    • Recommended system environment
      • CPU: Intel Core or AMD Athlon™ II (K10)
      • Memory: 4GB or higher
      • Graphics: NVIDIA® GeForce® 400 series, AMD Radeon™ HD 5000 series
      • Display: 1366 x 768
      • Hard disk space: 700MB or more

Data Specifications for Each Material

Material Specifications

Downloadable Materials & Samples
Category Link Last Updated
*3D Characters Sample data (ZIP)
2D Characters PDF
Character Portraits PDF
Monsters PDF
Terrain Blocks PDF
Objects PDF
Window Images PDF
Images PDF
Icons PDF
Battle Background Images PDF
Sound Effects PDF
Environmental Sound Effects PDF
BGM PDF
Battle effect PDF
Particle Effect Parameters List PDF

Technical Information of – How to Create Materials –

*Sample Data of 3D Characters
It contains three different sample data: Blender2.83 Format, Maya2014 Format and Maya2016 Format.
For more details, please read the additional document in the zip file.
Last Updated: July 1st, 2022  (It is the same as the data in the above material specifications.)

Support Tool for Making FBX Motions Files with Blender

SMILE GAME BUILDER’s game engine is reading “TimeSpanEnd” tag which is an end frame number of FBX motion files. If you use Blender to make FBX motion files, the end frame is fixed for 60, so it doesn’t play the motion files which contain over 60 animated frames well in the engine. This tool can change the end tag number for each file manually.

If you’re using def files for motions, you don’t need to use this tool. Like some of the preset models, they require the mesh model and the motion files separately. If you use Blender to create motion files, you need to change their end tag.

There are three ways to use this tool:
・Execute the tool > Enter the file path > Enter the number of the end frame
・Drag & Drop the file on to the tool > Enter the number of the end frame
・Execute command line with FBXSetting “filepath” endframe

How to create an Android app (Updated: September 4, 2020)

This document explains the steps to take a Unity project exported by Exporter for Unity and convert it into an Android app using Unity2019 (LTS).