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RPG Developer Bakin: Announcement of a major update including the release of the environment for creating battle system plug-ins
A project with a sample battle plug-in applied is also available.

March 7, 2023 - Sapporo, Japan -SmileBoom today announces the upcoming release of update Ver. 1.2 of "RPG Developer Bakin" available on Steam, which includes an environment for creating plug-ins to extend the battle system and a feature to allow more freedom in creating UI for game screens.

--- Ver. 1.2 Contents ---
Environment for creating engine plug-ins that can extend the game engine, such as the battle system

An environment for creating plug-ins to modify the battle system and a reference for creating battle plug-ins and event scripts are now available.  A battle plug-in can be modified by exporting the default source code, allowing a high degree of freedom in extending the battle functionality.  As a sample of the battle plug-ins, a project with a battle system in which values based on agility are added over time, and the character who has reached the specified value can select an action has been added to the game gallery.

Plug-in Reference URL: https://rpgbakin.com/csreference/

Feature to call multiple self-made UIs in a single screen

The feature that allows multiple menu and visualizations created with the Layout Tool of this tool to be called up on the same screen from an event has been implemented.  Combined with the feature to call a common event from a menu and the newly implemented feature to call a menu from a menu, the possibilities for creating your own UI will be greatly expanded.

Feature to fast-forward through scenes during test play

When test-playing a project being created, the feature allows events to be executed at high speed by holding down a specified key while playing.  This will make test plays, which must be conducted many times in the creation of a game, more comfortable.

 

Please take this opportunity to try your hand at creating games with "RPG Developer Bakin".