News Releases
August 26th, 2016
SmileBoom Co. Ltd.
SmileBoom Co. Ltd. (Head Office in Sapporo City, Hokkaido, President and CEO: Takaki Kobayashi) will start sales both Japanese and English capable trial version of "SMILE GAME BUILDER" for Windows, software for creating role playing games, through the "STEAM," a computer game sales platform, on Friday, August 26th, 2016.
By experiencing this trial version brings you possibilities to check if this product suits your game making needs or it can be installed on your computer before you purchase. Moreover, you can recommend it to install on your friends’ PC. So you can expand your game developing community around you.
We believe that this trial version would provide some positive impacts for those of you who couldn’t participate in beta-testing, people who would like to put your own ideas into SMILE GAME BUILDER before its release, people who just want to see the software look like or people who are curious about “No-Need-To-Program” concept is really true. We’d like a lot of people to try this newly developed game making environment with their own eyes.
- You can try to create 3D maps as same as the production release!
- All the Event Template can help you to create games!
- All the Particle Effects can be used!
- The game files which were created in the trial version could be handed over to the production release!
- You can play, edit and rebuild the pre-packaged trial sample game!
Continue working on it in the production release!
- A multiview camera system is loaded! Let’s see the world of SMILE GAME BUILDER from every angle!
<SMILE GAME BUILDER – The Specification of the Trial Version>
1)The “Create Public Game Data” function is unavailable in this trial release.SMILE GAME BUILDER can output your finished products into autorun format files for people to play who don’t have SMILE GAME BUILDER. However, this trial version is limiting this function.
*The users can use the “Create Public Game Data” function without any restriction in the production release.
2)Our official logos will be displayed in the beginning of Test Plays.When you operate Test Plays on the Editor, our official logos, SmileBoom and SMILE GAME BUILDER, will be displayed before the main title shows up.
* The logos are only displayed in the trial version.
3)There is a limitation for adding new maps and changing the map sizes.One game data can contain five maps for each. Addition of maps is unavailable. Moreover, the map sizes are all fixed for certain sizes.
4)The use of the “Add Assets” function is restricted.The pre-packaged materials are ready to use for the trial version. However, original 2D, 3D materials and music are restricted from importing into the software.
*The users can import original materials in the production release
5)The number of pre-packaged materials is modified for the trial version.There is a minimum amount of useful graphics and music materials necessary for game making.
*The users can use all the pre-packaged materials in the production release.
6)The trial period of this version is 30 days from the activation day.If it is already past 30 days of trial period from the activation day, the software will fail to start up.
*The production release of SMILE GAME BUILDER can read saved files of the trial version.
SMILE GAME BUILDER is a registered trademark of SmileBoom Co. Ltd.
© 2016 SmileBoom Co.Ltd. All Rights Reserved.
Inquiries
SmileBoom Co. Ltd.
Elm Building, 4-7-4 Nishi, 9 Jyo Kita, Kita-ku, Sapporo-shi, Hokkaido, 060-0809
Mail: press@smileboom.com | Phone: +81-11-876-8333 | Fax: +81-11-876-8334