August 8th, 2016
SmileBoom Co. Ltd.
SmileBoom Co. Ltd. (Head Office in Sapporo City, Hokkaido, President and CEO: Takaki Kobayashi) will start sales of the "SMILE GAME BUILDER" for Windows, software for creating role playing games, through the "STEAM," a computer game sales platform, on Thursday, September 8, 2016. The retail price in Japan is 9,800 yen (tax included) and 79.99 US dollars in other countries.
At the same time, 4 types of additional material packs including 3D models and BGM for the SMILE GAME BUILDER prepared by leading game creators will be released as download contents so as to help users extend their range of game creation.
The SMILE GAME BUILDER is software for Windows which enables creation of role playing games (RPG) using 3D mapping without the use of programming and script languages. In the past, mastering programming skills were necessary for game creation. Then the spread of game development environments called "game engines" enabled creators to create various games without the need of basic programming. However, such game engines were for general purposes, so creators still needed to set game rules and prepare various types of graphics, sounds and resources, which was an obstacle for game creation beginners to participate in game creation as programming was an obstacle. The optimized SMILE GAME BUILDER allows custom-designed for RPG game creation by eliminating general purpose properties, thereby enabling creators to concentrate on game story making. Also, the SMILE GAME BUILDER allows creators to make three dimensional relief maps without preparing 3D modeling tools just like playing a game. More than 1,000 types of materials, including 3D models, 2D graphics, BGM, and sound effects are included in the package, so a user will be able to start game creation as a game creator on the first day of purchase.
Furthermore, created games can be saved as applications for Windows, so creators are free to distribute a game as free software or for sale as a product.
Download contents (DLC) including 3D models and BGM are designed to further advance users creativities and will be released along with the SMILE GAME BUILDER! Each DLC was created by experienced professional game creators with proven sales performance in the commercial game field. Various brand name materials created by these professional creators will continue to be released in the future.
It is extremely simple and easy to create undulating 3-dimensional maps for your games without knowing anything about 3D modeling. You first select the terrain type, such as grass, sand or snow, and draw the rough outlines of the map in the map editor. You can lay the foundations of the 3D map by just specifying the height of different areas within the map. Finally, you can complete the stage for the game that you want to make by adding trees and buildings, such as houses or castles.
First create the base terrain for the game. Then just select the terrain type, draw the map and specify the height.
Create a magnificent landscape for your adventurer's journey by adding buildings, trees, fountains, bridges and other features to your terrain!
In RPGs, there are a lot of common scenes, such as "Villager who gives you an item when you speak to him" or "Start battle after a conversation scene!", that cannot be created quickly by novice developers. However, SMILE GAME BUILDER provides more than 138 different types of event templates that enable you to create these sorts of events instantaneously. Anyone can create these sorts of scenes in a flash by just putting one of these event templates into the map and configuring some simple settings.
An event template consists of a combination of 51 types of event panels. Users can create even more detailed representation by creatively building up these event panels. Trying out different combinations of event panels allows you to naturally acquire the logical thinking and creativity that are considered to be important for learning programming.
Sequences that would normally require advanced programming can be easily created by just filling in the required fields in an event template.
Visually appealing stage effects, such as changes in the weather, flames and light, are essential to an exciting story. SMILE GAME BUILDER provides 22 types of particle effects*, such as rain, fog, flames and smoke. These effects dramatically liven up the various scenes visualized by users.
* Particle effects are a method of replicating natural phenomena, such as fog, flames and snow, that are difficult to reproduce with traditional 2D animation or with polygons.
Particle effects start working as soon as you put them in the map editor. They allow you to add emotional texture to the world that you have created.
As well as allowing you to design maps from any angle you like, the map editor also lets you build maps and events while checking the deployment of characters and the insertion of events. During the game, players can switch between birds-eye view and first-person view.
When in map editor
By zooming in and out with the camera, you can see the whole design and change small details.
When playing the game
By switching the viewpoint, you can change not just a game's atmosphere but also its fundamental characteristics.
Game production requires various materials, such as graphics, background music (BGM) and sound effects. SMILE GAME BUILDER comes with over 1,000 types of these sorts of materials, allowing you to start enjoying your game development on the same day that you buy the software. Naturally, you can also use any 3D models, 2D graphics or sound data that you have created by yourself.
Example of the supplied sample data
The game that you create can be saved as a Windows application. This means that you can distribute it as free software or as a product that needs to be paid for.
|Product name||SMILE GAME BUILDER|
|Release date||September 8, 2016|
|Download price||Japan: 9,800 yen (including tax)
overseas: US$ 79.99
(download only, to be rolled out to other sales channels)
|System environment||OS: Microsoft® Windows7/8/10 Japanese edition (32/64bit versions)
* Performance is not guaranteed under a virtual or emulated environment.
|Required system environment||
|Recommended system environment||
|Official Twitter account||@Smileboom_SGB|
|About SmileBoom Co. Ltd.||http://smileboom.com/en/|
SMILE GAME BUILDER is a registered trademark of SmileBoom Co. Ltd.
© 2016 SmileBoom Co.Ltd. All Rights Reserved.
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